CS307
Computer Graphics

A survey of topics in computer graphics with an emphasis on fundamental techniques. Topics include: graphics hardware, fundamentals of three-dimensional graphics including modeling, projection, coordinate transformation, synthetic camera specification, color, lighting, shading, hidden surface removal, animation, and texture-mapping. We also cover the mathematical representation and programming specification of lines, planes, curves, and surfaces. Students will build graphics applications using a browser-based platform.

Units: 1

Max Enrollment: 24

Prerequisites: CS 230 or permission of the instructor.

Instructor: Staff

Distribution Requirements: MM - Mathematical Modeling and Problem Solving

Typical Periods Offered: Spring; Fall

Semesters Offered this Academic Year: Spring

Notes: